Game
Immortal Sins
8 years ago

Something's cooking...


Hello everyone!

I am running a (sort of) private beta with all of the members of my Discord server. This is related to the project that I posted a few days ago. I’m not releasing it to the public yet since I need to finish up some things. If you wish to join, simply join to my Discord channel (which is https://discord.gg/studioacedev ).

I’ll release a public beta once I iron out a few things.

I’ll see you in the next post.



0 comments

Loading...

Next up

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

It's a bit early, but I have something cooking. Keep an eye out.

Who did this?

Jump List returns in the next update.

Something something... Stuff that I worked on.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.