2 years ago

Sometimes dev tools visuals also need to be improved




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Hi for all new followers

Thank you, @gamejolt , for the amazing opportunity to be presented at LVL UP EXPO!

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -

screenshot for #screenshotsaturday

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.