Next up
Ladies and lords,
We have recently updated the game servers and the client, so there is a new mandatory update to the development demo - also available here, as well as on other sources (see below). Enjoy!
Diplomacy has been recently added to the latest test build. Players can now sign treaties about various topics (incl. resources, sight, trade or border agreements).
In-game chat is now also persistent.
Grab the build for free!
Community Poll!
Many of you have asked for some sort of single-player content on our channels for over 6 months, so please take the chance to shape our story - even if you prefer our online multiplayer game mode - and vote!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Happy #screenshotsaturday!
Feudums is an upcoming, online, social multiplayer grand strategy game without the pay-to-win bullshit.
Follow & support our completely transparent project and check our continuously updated demo!
(Last updated two days ago!)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Feudums is a medieval, multiplayer grand strategy with ZERO pay-to-win!
Lead your fiefdoms, noble house and vassals to greatness in a blend of 4X, turn-based strategy and idle elements!
The work of the last weeks is slowly coming together in a demo update - planned for the 2nd half of next week.
This will include a basic in-game tutorial- with limited content, but continuously updated - and a host of other features.
Stay tuned!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
We have recently updated our dev-diary demo, adding a bunch of bugfixes & <drumroll> , the first look at the in-game guide! I hope you'll find it useful!
Enjoy your weekend!
DL & changelog:
https://feudums.com/download (incl. direct, steam & itchio)
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