Game
Bombs and Bullets


3 years ago

Successfully converted pngs to dds in-game with mixed results.

The lo-res one is better resource-wise, but has weird color artifacts on the wheels from the conversion.

The high-res one is just too heavy.

Eh, progress was made.

Cheers, C.Rad




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Finally getting back in the saddle to make more assets. Here's the new vehicle depot to replace the old one.

The old one happens to be the oldest asset in the game.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender

Basic group movement added. This isn't flocking, not even sure we're going to add that at this point.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfield

Infantry squeezing past each other in tight spaces. Units with a valid path now reach their destination 100% of the time.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfields

I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask

Spent the week reworking the road decal generation workflow and textures. See progress in 4 pics.

Also, 0.07 launch imminent.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #QGIS #flowmaps

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

The implementation of flow maps continues. We finally have active object avoidance in-game now.

Still lots to do, but it's all coming together.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowmaps

Flow field pathfinding for single units now fully restored. They work for bridges and tunnels now.

We're introducing flocking to remedy the clumping seen in the vid.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfield

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Version 0.07 is available both here and on Itch. This focuses on tiles, maps, and map generation. Mainly a visual update.

Do check it out!

Cheers, C.Rad

https://balancedbreakfast.itch.io/bombs-and-bullets

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #QGIS #flowmaps