Next up
Devlog 21: Replaced walking with sliding, much faster, and better in my opinion, re-added the grenade, made it so the player holds one rifle instead of two(Might make dual wielding a thing later) and layered various VFX, working on making the map bigger.
Demiurge's Spear BETA 1.0.0 has been released.
Mech
Welcome @PQubeGames to Game Jolt by giving them a follow!
Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!
Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923
Devlog 7: Upgraded Player Model, New Aim Offset, Head Look, and Leopard Crawl.
Made the player model better, added a MUCH better aim offset system, made it so that the player's head turns to your crosshair, and made it so you can Leopard Crawl.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Devlog 19: New Hud additions, a compass(That I just took from an older mecha project I made a while back), and the weird stripe things planes have, idk what they are, I ain't a pilot.
The Crash Site
Team up with your ‘mons to take on exciting turn-based battles ♟️ in this monster-taming roguelike deckbuilder, Montabi! 🤩
Check out this brand-new story trailer, and wishlist the game or play the demo NOW on Steam: https://bit.ly/Montabi
Devlog 9: Level Design
Started trying to learn better level design, the maps aren't as ugly to look at anymore now.
0 comments