
Test of a flying character
Models and animations presented here, are placeholder.
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Next up
New Rearview update! ๐ฎ Added main menu, game options, and stage selection. Character selection is still WIP. Models and music are placeholders for now. #unity #gamedevelopment #indiegame #indiedev #combatcar #unity3d
Testing new model for Breakway and also testing SkidMarks on the ground when skidding
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A test to see how the vehicle reacts to explosions, using its own explosive. The explosion force is exaggerated for testing purposes.
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
In this video, we showcase two major upgrades: an enhanced missile system that now follows its target, and the UltraGun, a temporary upgrade to the MachineGun with boosted fire rate and damage. See how these new mechanics change the dynamics of combat!
It's time for honorable mentions! ๐๐ [Article!]
Testing the gameplay performance and also a new item spawning system
Testing circular ramps to see the collision of the wheels raycast
Twitter: @RearviewGame
Discord Community: https://discord.gg/hv7jTVh6qu
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Tiny Terraces is out on Steam! :D
Go check it out ๐ฟ https://store.steampowered.com/app/3136330?utm_source=gj #indiedev #gamedev #videogames
Hereโs a preview of Sneaky, a spectral vehicle with plasma abilities:
Plasma Blasts (E): Homing projectiles that pass through structures.
Spectral Slip (Q): Phases through structures to evade or reposition.
The ultimate is still in progress.
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