
The mechanics for dropping an ability underwater have also been changed! Now, simply touching the star is enough to get it back. Catch it fast before it disappears! #kirby #kirbyfangamedemo #fangame #gaming #video #nintendo #retro #gamemaker #gamedev
Next up
Announcing a name change for the project and a big step in a new direction: The complete project files are available for game makers to download! I'm leaving the entirety of this project in the hands of the community.
"Alex, that's the 6th time you've shown Kirby rolling this month..." Me, for a 7th time:
When low on health, you'll now enter Peril Mode, a new mechanic which allows comebacks against very strong foes. Will have further potential with the Rings system💍
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.
Summer is a good time to go water skipping, don'tcha think?
Kirby has been enjoying it very much!
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.












4 comments