4 months ago

There are falling tree leafs now (it's autumn😅)

And the bridge has some guard rails now (which will be important later on). But sadly, the stream, bridge and guardrails don't impress the NPCs and player much... Just another thing I need to handle 🫠




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UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD

Yesterday I ported my WIP game to the browser! It's now runable on 3 platforms: Windows desktop, browser and the Thumby Color.

Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.

#gamedev

@AnubiArts is a Jolter to Watch! They post great pixel and low poly art! Follow them before the quest ends on December 31 and you'll get Coins!

After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.

Game is running at 20fps on the device, a good improvement from the 6fps I started at. I focused on the graphics rendering for start, but there are other areas that I want to look into next.

#pixelart #gamedev #optimization

Our 2024 Advent Calendar has opened! Day 19: @SnowHexArt is a great Creator who creates pixel art including animations, assets, and more! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Triggering attack animations. It's still missing so much though 🥲