1 year ago

There are falling tree leafs now (it's autumn😅)

And the bridge has some guard rails now (which will be important later on). But sadly, the stream, bridge and guardrails don't impress the NPCs and player much... Just another thing I need to handle 🫠




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Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.

Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(

#raylib

I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.

@Magnoentry33 is a Jolter to Watch and pixel artist in search of true freedom within you! Follow @Magnoentry33 before the quest ends on September 23 and you'll get Coins!

Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.

#gamedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Game is running at 20fps on the device, a good improvement from the 6fps I started at. I focused on the graphics rendering for start, but there are other areas that I want to look into next.

#pixelart #gamedev #optimization

Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!

@Sauri1861 is a Jolter to Watch and pixel artist! Follow @Sauri1861 before the quest ends on September 16 and you'll get Coins!

After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.