![](https://m.gjcdn.net/fireside-post-image/900/6810313-tep3vaki-v4.webp)
![](https://m.gjcdn.net/fireside-post-image/900/6810312-xtzswjdr-v4.webp)
This is stylized on top of stylized! By Denis Mikhailov.
Next up
I hope you guessed Ham Sandwich.
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
Working on the mech selection in the main menu. One of these will be in the final game.
MAKE A ROBLOX GAME WITH THE THEME GAME JOLT FOR A CHANCE TO WIN 20,000 JOLTBUX!
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Rando Art Challenge! Transform this into a masterpiece of the Renaissance era. Use the tag #renaissance to show off your creation! (Tag an artist in the comments to let them know)
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
First pass on the walk cycle for the new mech design, rendered from blender viewport.
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