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18
2 years ago

This was supposed to be on Wednesday but there was too much Work in Progress on #WIPWednesday


I don't know, the update schedule has been an interesting thing to learn. Hope I'll be ready by the weekend.

Some may recognize that sound, yes the one from Undertale.



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I Have discovered the power of The Signal, a proximity detector is the easiest way to explain.

The Idea was. You can take a different path on some levels if it's difficult, translated into this video somehow.

Charge forward, special attacks are supposed to have names right? idk if it has a name?

I've returned on #WIPWednesday Because this took longer to code than I expected.

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Experimental sounds and a Combat quick test.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

After creating the boxes code I realized, I could improve the NPC combat signals.

Still testing so far.

Sometimes you figure out how to use an idea after making it.

This will look different the next time I use it.

@Benaiez is a Jolter to Watch and game dev! Follow @Benaiez before the quest ends on April 14 and you'll get Coins!

It's probably been a 100 #WIPWednesday since I tried this.

I Have enough experience to fix the door code, now I have more possibilities.

I've also noticed footstep are not meant to be heard.