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18
1 year ago

This was supposed to be on Wednesday but there was too much Work in Progress on #WIPWednesday


I don't know, the update schedule has been an interesting thing to learn. Hope I'll be ready by the weekend.

Some may recognize that sound, yes the one from Undertale.



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Alright! Cool down period has finished, now for the second round.

So Click Here if you think this looks good.

This one is a little different it has more space in an attempt to ease visual information and collision trouble.

Okay it's time for creative stuff again, and just in time for #WIPWednesday

Been working on this all week.

Now I need to test a few underground levels, if you like this design it'd be nice if you could Click Here to give it a view.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Now the main idea was be more unique visually. So um Click Here If you think it looks good.

Or if something looks wired, just let me know.

Happy Devruary! Devruary Day 16 celebrates @balladrion ! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?

Analyzing the Mini-Boss Dodge system before it can defend itself.

Also decided to test music again.

I Want the player to have a few more options for combat, power/charge attacks.

This animation was a lot of random ideas, I might need to separate it next time I do something like that.

Happy Devruary! Devruary Day 18 celebrates @lazyguygames ! He's the game dev between I Need to ESCAPE and more! We also have a question for the devs of Game Jolt: Which game dev inspires you most?

I'm Back with Explosions, Lightining and Fire.

Now I'm going to need a lot of testing.