Next up
We have a logo! π
...And a new Devlog!
If you want to be the first to know about any Insectile-related news (including an upcoming demo), be sure to give the Devlog a follow by clicking the little link beneath my username!
Have a good day! π
This "puzzling" idea for an RPG battle system has been looming around in my mind for years! Thoughts?
Rate my bug collection!
When you collect more insects, you store them in little jars! π
Tallied up the votes on the Insectile logo from across all platforms. C won by a smidge! So, I'm going to combine some elements of it with D. Stay tuned for progress updates!
πΉοΈ Enter The Highrise Game Jam Before It Ends On May 5! πΉοΈ
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-tβ¦
The jam has cash prizes! πΈπΈπΈ
Insectiles are much more than their shape; Each packs a unique punch when used in combat!
Watch out, because different elements may combine in unexpected ways!
So,
I know I posted the battle system earlier today but I hyper focused and it's way different now! There are still some placeholders, but is there anything else I can do to make it look pretty?
Peep my previous post for a blast to the past! (8 hours ago)
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Grub annihilation. ππ₯
Here's what a simple enemy encounter looks like. Any thoughts on the encounter screen?
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