An update is coming for Immortal Sins.
Release Notes:
Redesigned map.
Re-wrote portion of the dialogue.
Re-work of the save system.
Quick Start option.
-Tweaks to the battle system.
Fixed bugs.
An update is coming for Immortal Sins.
Release Notes:
Redesigned map.
Re-wrote portion of the dialogue.
Re-work of the save system.
Quick Start option.
-Tweaks to the battle system.
Fixed bugs.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Jump List returns in the next update.
Overhauls on the way.
Waz zis? An overhauled map? Yes. Coming soon.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
Added achievements. Because why not?
Something something... Stuff that I worked on.
Added a simple audio system to the launcher.
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