Game
Immortal Sins
11 years ago

Update incoming!


An update is coming for Immortal Sins.

Release Notes:

  • Redesigned map.

  • Re-wrote portion of the dialogue.

  • Re-work of the save system.

  • Quick Start option.

-Tweaks to the battle system.

  • Fixed bugs.



0 comments

Loading...

Next up

Something something... Stuff that I worked on.

Taking the wraps off. For real this time.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Jump List returns in the next update.

Overhauls on the way.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Enjoy a nice dish, get a nice buff. What's not to like?

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.