An update is coming for Immortal Sins.
Release Notes:
Redesigned map.
Re-wrote portion of the dialogue.
Re-work of the save system.
Quick Start option.
-Tweaks to the battle system.
Fixed bugs.
An update is coming for Immortal Sins.
Release Notes:
Redesigned map.
Re-wrote portion of the dialogue.
Re-work of the save system.
Quick Start option.
-Tweaks to the battle system.
Fixed bugs.
Added a simple audio system to the launcher.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Something something... Stuff that I worked on.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Taking the wraps off. For real this time.
Added achievements. Because why not?
Done some improvements to the backup system. Even added an icon to let you know that it's working.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Who did this?
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
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