Game
Eternal Frenemies: Return to Eternity

2 months ago

Thankfully this was pretty easy to do....

This menu just gives a little blurb about the story of the game, and then goes into summary of the overall Eternal Frenemies Project. Links are included(purple text) to every place on the internet (barring the Discord server) where you can continue following along with the project after beating this game - that includes my YouTube channel, my Tumblr page, and both current host sites of the Eternal Frenemies comic.

Of course, I will also touch upon that last sentence - the probability of a sequel game mentioned in an earlier post. The sequel game is "drafted" - meaning the story is written and most of the assets would transfer over from this game as it has the exact same setting as this game's "past timeline". Making a visual novel game period is a lot of work, and while I find this game necessary for the purposes of permanently setting the project's canon, I would need some demand (i.e. a sizable, vocal fanbase) to make any more beyond it.

That being said, my experience has taught me not to hope for such things with such a niche concept. I will continue to pour myself into making this game under the assumption that most of you will probably give it a play, enjoy yourselves, and never breathe a word of it to anyone else. I will also hope more than anything that the last part of my assumption is proven wrong with the game's release.



6 comments

Loading...

Next up

An out-of-context meme from my TikTok

No lie, I've taken a break posting there cos of how little content I can share. I will probably start again when the game releases cos I will have a lot more.

#webcomic #meme #OC #art #animation #tiktok #funny

So this is a scene from the #visualnovel demo as it appears in the original storyboard (back when our pal Cy was a talking tree branch with an attitude - why did I make him so skinny lol)

More commentary and links in article!

On tap for today, we have another in-story CG from the up-and-playable #demo (wink wink) complete with an article full of rambling on the game's development!

Said rambling is in the article, but hopefully you consider enjoying the demo anyway!

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

On tap for #ScreenshotSaturday I have a question:

What if I told you I'm working on a way to let you "log in" to this game so you can show off the achievements you earn even after you close it?

(Details in article, PLEASE READ)

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

#Update: All of the CGs for the VN story have been drawn!

Most of them will appear monochrome in the game depending on the POV, but just like the demo, their full-color versions will be unlockable!

(Details and more news in article, PLEASE READ)

Drew this little doodle way back when I was trying to find a way to battle the project's "continuity lockout"

It's a way to summarize the project's first page (and overall premise) in one image

For those interested - REALLY LONG explanation in article!

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Early context?? We're not about that jazz, that's the full game's story to tell.

Anyways, all of the assets for the game are FINALLY done and imported into the game build!

(Details and further info in article, PLEASE READ)