additions
8 new variants for your allies!
scavenger
012: mass productor
constantly produces small amounts of scrap
birdshot
021: sniper rifle
snipes the enemy with the highest health in the lane
tp thrower
012: tp roller
rolls tp that wraps up to 6 enemies it passes through
lektrik fan
021: air-kooler
blows kooling winds that slow enemies down
bangophone
02: boombox
soundwaves move slower and have more time to grow011: kaboomophone
soundwaves do a great amount of damage after growing
dumbbell:
02: barbell
becomes tall and blocks flying enemies
also attacks up high instead of down low012: weight frame
has double the health of a barricade and attacks faster
3 new rare enemies!
silver broomer
has a chance to replace a broomer upon spawning
drops a lot of scrap on deathgolden broomer
has a chance to replace a silver broomer upon spawning
drops a hell of a lot of scrap on death???
fixes
corrected wire fence description
previously stated cost as 10 instead of 100
and other mysterious things i have forgotten about..
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