11 months ago

Urgh, I hate doing it this way but it does work.

I'm able to draw the NPC's in the menu even when culled.

Had to replace the with(NPC) and instead stick NPC. in front of all the variables >:|

Now I guess I work on updating them when culled.




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It won't let me

HECK

and I must stress this

YEAH!

Building Menu rework is DONE.

Correct indicators for placing and moving stuff, code cleaned up, redundancies removed, duplicate code turned into a script for reuse.

I...I think the Fish Pond is working...

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

YUS!!

I hope you're all having a great weekend!

titan

Wa-hooo!

Thanks to my nephew I finally got my Lucky Shiny Koffing!

SO HAP

It's not as good as when the player fishes, but NPC's can now fish in Fishponds. I need to set up some more variables to get the bobber to bob and to let them be able to cast the line.

Also animate the water...maybe add shader?

That's tomorrows job.

animating my forever wip

Need to find time to do this!