4 years ago

v0.67.2 Release notes


-wizard type cultist (Bishop)
-not noticeable palette issue fixed with explosion
-fixed issue with enemy projectile damage not scaling correctly
-tweaked ranged enemies attack animation
-ranged enemies will now only fire when facing Malachi's direction enough
-melee type cultist (Deacon)
-changed enemy placements in all areas
-nerfed legendary drop chance upon killing conqueror
-new asset trapdoor
-teleportation framework to handle warp, trapdoors and everything else that needs teleportation
-tweaked ai and enemy projectiles for smarter behaviour (not getting blocked etc ..)
-new asset key
-some doors will be locked and can be unlocked with keys
-new asset metal chest which gives minimum rare loot
-loot can be dropped with minimum type of rarity
-new asset flameless torch
-torches now have iron ornament
-nerfed overall rarity drop chances
-new asset sawed corpse
-unlit torches can be lit with fire
-new asset halifax
-fire debris will no longer get created under ceiling beams
-ceiling beams drop shadows
-tweaked shadow system



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​Preview release v0.65.0

v0.65.0 Release notes

Work in progress to make Malachi's companion (the cat) a bit smarter. She'll try to avoid the heat of the battle now. Not perfect yet.

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

v0.67.1 Release notes

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

v0.66.0 Release notes

For #screenshotsaturday, here's a part of yesterday's playthrough of the Malachi demo. The full thing can be viewed here:

https://www.youtube.com/watch?v=LNy8qQYqXLM&t=53s

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Been working a bit on the layout of a new area.

Have also done a lot on the audio side of things, but that'll be for a bigger showcase. (and also noticeable in the next updated version of the demo of Malachi) https://gamejolt.com/games/malachi/733320