Game
Malachi
2 years ago

v0.67.3 Release notes


-a bloodmoon appears every 6th day
-the earth shakes when using the meteor skill
-explosive barrels do more damage
-added weapon flail
-increased a bit the chance of getting an item with increased stats
-new stat attack rating, the higher the attack rating, the better the chance to do full damage
-different types of weapons rol with different benefits over others, making it more useful to choose another weapon
-fixed a bug where enemies with no resistance would only take half the damage
-new rare stat defense increase
-hammers will apply a knockback
-fixed a bug, where when surrounded by a lot of enemies, melee attack would not trigger
-various tweaks to melee combat, making melee a lot more viable
-nerfed drop chances
-depending on melee weapon, there is a different attack distance
-support for resolutions smaller than 1920 * 1080
-upon display resolution change, the game will adapt automatically
-fixed a gamecrashing bug involving legendary items without legendary affix
-fixed a bug where shield would remain active after dying



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v0.64.0 Release notes

v0.67.4 ~ The Szymanski update ~ Release notes

For #screenshotsaturday, here's a part of yesterday's playthrough of the Malachi demo. The full thing can be viewed here:

https://www.youtube.com/watch?v=LNy8qQYqXLM&t=53s

​Preview release v0.65.0

In the next demo, explosive barrels will be included.

They do exactly what you'd think they do.

During dev, I recalled that gunpowder was invented in China.

Hence, I marked the explosive barrels, with what I hope is Mandarin for "Gunpowder".

Work in progress to make Malachi's companion (the cat) a bit smarter. She'll try to avoid the heat of the battle now. Not perfect yet.

v0.67.1 Release notes

v0.65.0 Release notes

v0.66.0 Release notes

v0.67.2 Release notes