Performance improvements.
Implemented a tweak as to how the engine will handle the memory. Hopefully, this will fix the issue where the game would discard any necessary images too early.
Split the audio into its own package.
Tweaked how stealable skills are shown.
Fixed some bugs and graphical errors.
Next up
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
A small teaser for the next tech test.
Added a simple audio system to the launcher.
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
Jump List returns in the next update.
Enjoy a nice dish, get a nice buff. What's not to like?
Waz zis? An overhauled map? Yes. Coming soon.
Who did this?
Something something... Stuff that I worked on.
Overhauls on the way.










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