Game
Immortal Sins
5 years ago

Version D0.32 Update 2 released


  • Performance improvements.

  • Implemented a tweak as to how the engine will handle the memory. Hopefully, this will fix the issue where the game would discard any necessary images too early.

  • Split the audio into its own package.

  • Tweaked how stealable skills are shown.

  • Fixed some bugs and graphical errors.



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Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Added achievements. Because why not?

Something something... Stuff that I worked on.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Jump List returns in the next update.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Waz zis? An overhauled map? Yes. Coming soon.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Enjoy a nice dish, get a nice buff. What's not to like?

Added a simple audio system to the launcher.