Performance improvements.
Implemented a tweak as to how the engine will handle the memory. Hopefully, this will fix the issue where the game would discard any necessary images too early.
Split the audio into its own package.
Tweaked how stealable skills are shown.
Fixed some bugs and graphical errors.
Next up
A small teaser for the next tech test.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
An updated title screen.
A small teaser for the next update.
Added achievements. Because why not?
Taking the wraps off. For real this time.
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
Overhauls on the way.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.










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