Game
Immortal Sins
5 years ago

Version D0.32 Update 2 released


  • Performance improvements.

  • Implemented a tweak as to how the engine will handle the memory. Hopefully, this will fix the issue where the game would discard any necessary images too early.

  • Split the audio into its own package.

  • Tweaked how stealable skills are shown.

  • Fixed some bugs and graphical errors.



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Next up

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Overhauls on the way.

A small teaser for the next update.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Jump List returns in the next update.

An updated title screen.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

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