Game
Our Backrooms
2 years ago

Was play testing the fixed camera perspectives, and I was properly shown how well it can work in a Backrooms setting.

I was just wandering around testing it, and a Spider Legs turned a corner and chased me and it scared the EVER LIVING DAYLIGHTS OUTTA ME.




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Bro just LOOK AT THIS LOAD TIME

2/2

Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here is one where the humming just stops altogether for a random period of time)

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

No-clipping mechanic

In the next update, you can expect to find loads of secrets and... lore????? >:)

Predator/prey AI concept

Added proper window jumping and swearing when the Neighbor is in hunt mode

Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)