Game
Your Backrooms
8 months ago

Was play testing the fixed camera perspectives, and I was properly shown how well it can work in a Backrooms setting.

I was just wandering around testing it, and a Spider Legs turned a corner and chased me and it scared the EVER LIVING DAYLIGHTS OUTTA ME.




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WIP title screen "play" animation

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.

Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation

Just a regular development screenshot. Nothing to see here.

2/2

Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here is one where the humming just stops altogether for a random period of time)

Yesterday, I did a "Try Not To Laugh" stream on my YouTube where every time I laughed, I added whatever my chat wanted into the game. So here it is. "Sugus"

1/2

Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here are sounds of a room full of people coming from no where)

Predator/prey AI concept

No-clipping mechanic

Bro just LOOK AT THIS LOAD TIME