Loading...
28
2 years ago

While updating movement abilities I realized, I'll have to design a new map to test them. Also #WIPWednesday




0 comments

Loading...

Next up

I Have discovered the power of The Signal, a proximity detector is the easiest way to explain.

The Idea was. You can take a different path on some levels if it's difficult, translated into this video somehow.

Combat testing while checking out Level 7Part2.

Also more sounds.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

After creating the boxes code I realized, I could improve the NPC combat signals.

Still testing so far.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Sometimes you figure out how to use an idea after making it.

This will look different the next time I use it.

Charge forward, special attacks are supposed to have names right? idk if it has a name?

I've returned on #WIPWednesday Because this took longer to code than I expected.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Revisiting the special power up idea.

I'm going for something easier to control this time.