
Work has started on the hotkey bars! Lots still to do, but you'll be able to have multiple bars, resize them, lock them, and put skills/items on them etc.
Next up
New character creation screen, with added skin and hair colors. More to come!
The Adept class in Memora Wanderer has the ability to summon statues! The Statue of Recall allows players (and co-op players) the ability to teleport to saved locations.
Making good progress on the dialogue overhaul. Proper quest text, objectives, dialogue options, rewards, all in one box! Actual trackable quest objectives too.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Here's a sneak peak of another music track for Memora Wanderer, composed by my dad!
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.
I've been considering a smaller project to start with like this one here. To potentially help with funding (grants / publishers) for the main game. What do you think?
I polished up the demo here: https://maytch.itch.io/killer-maid-service-prototype
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!
















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