
Work has started on the hotkey bars! Lots still to do, but you'll be able to have multiple bars, resize them, lock them, and put skills/items on them etc.
Next up
Here's a sneak peak of another music track for Memora Wanderer, composed by my dad!
The Adept class in Memora Wanderer has the ability to summon statues! The Statue of Recall allows players (and co-op players) the ability to teleport to saved locations.
Here's a tour of the boat! I'm going to need a bigger dock... and figure out how to not have water clip through it.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Here's a little compilation of clips for Memora Wanderer. It's a cute nostalgic RPG I'm working on in Godot Wishlist on Steam here! https://store.steampowered.com/app/2937690/Memora_Wanderer/ #pixelart #lowpoly #gamedev
New character creation screen, with added skin and hair colors. More to come!
I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob
) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.
















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