Game
Fragment
2 years ago

Working on some UI elements and in game sound effects.




0 comments

Loading...

Next up

Updated version, will stick with this one for now..

Found this in the archive. ZELDA style targeting in Unreal Engine.

Ok, first level gameplay demo completed. Will focus a little more on video production, but this is the best I can do for now. Please share, any and all feedback will be appreciated.

Added a new health bar. Color and opacity will be the same as the player body color.

The Warrior was re-designed.

Like, share, tell me what you think.

Targeting completed on interactables. Now to test on some enemies :)

Weapon Play Test..

Intro Video..I think the end of the sequence needs some tweaking.

Once you solve the puzzle and collect ALL keys, you can proceed through the last locked door and equip your weapon.

Sample start screen..