Game
Immortal Sins
6 years ago

Yet another hotfix (Build 20200704). This time is to fix an issue where an animation file was missing, causing a lockup.

*sigh*




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Added a simple audio system to the launcher.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Waz zis? An overhauled map? Yes. Coming soon.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Something something... Stuff that I worked on.

A small teaser for the next tech test.

A small teaser for the next update.