Game
Immortal Sins
6 years ago

Yet another hotfix (Build 20200704). This time is to fix an issue where an animation file was missing, causing a lockup.

*sigh*




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Next up

Added a simple audio system to the launcher.

Overhauls on the way.

Jump List returns in the next update.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Who did this?

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

A small teaser for the next update.