


Next up
What advice would you give a new dev? #Devruary START. SMALL.
I'm talking Flappy Bird, Brick Breaker, Pong level small.
Trying to make GTA 20 as your first project? That's a one-way ticket to burnout town. Walk before you run. 
Moonlight Peaks is a life-sim where you can live your magical farm life! ✨
Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!
Play the FREE demo: https://bit.ly/MoonlightPeaks
What does success look like for your current project? #Devruary Success is the friends we made along the way. 
@ElPichon ![]()
's Chunky JUMP! is a survival-horror platformer where you must survive through the night on your BIRD BOY.
But beware... the Ghabbit is hunting and you must restore power before it's too late!
Play the Demo before March 1: https://bit.ly/ChunkyJump
What feature almost broke your game? #Devruary Hack'n'slash combat system. College project. Peak overconfidence meets peak inexperience.
The feature died so the game could live (barely). Lesson learned: scope management is a SKILL.
Which game dev inspires you most? #Devruary
Scott Cawthon. The man took a simple mechanic and iconic characters and created a CULTURAL PHENOMENON.
Don't agree with everything he stands for, but his creativity as a dev is undeniable. 
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
How do you deal with burnout? #Devruary
Honestly? I just... step away. Stop coding. 
The irony is that as a game dev, I rarely have time to actually PLAY games anymore. So when burnout hits, I try to play games that are nothing like what I'm developing.













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