
Post about Game Dev!

Published the demo of NEXUS
my puzzle game with PS1 graphics

In this #No_Hacks devlog, I go through final development. It mostly consisted of playtesting and polishing it with last-minute features. In this devlog, I dive into what that last week of development looked like.

mejorando el modelo alfa de Abril, me cambié a la versión 2.83.20 de blender porque desde la 4.0 en adelante se bloqueaba al abrir el apartado de "Shading", pero esta versión va perfecto y no me consume tanta batería


Menus and sub-menus!
Added menu navigation! You can now either continue the game from your last "checkpoint", or just go to the level selection screen and play a level freely, and then the other essential buttons.

Posted a demo of the VCard game on itch, go check it out https://heilsfir.itch.io/vcard


Shopkeepers should always have an A.C.E. up their sleeve:
🪧 Advertising
✅ Challenges
🧑🔧 Employees
Confused? Don't be! Just watch our new (and final!) Employee Training Video.
Wishlist now: https://store.steampowered.com/app/2274620/Discounty/

Kick-Bell development log:
found a glitch that causes ghosts to constantly spawn in,
It's already hard to dodge one of them, let alone 5 (and counting)😭
(The bug has been fixed, just thought it was funny to post.)



















UNLEASH YOUR INNER KONG!
(amazon order came in today!)