2dgames in 3D-2D games







Been working on the visuals for the settings menu! I had the idea at the last minute to have the volume slider knobs each be different colored flowers which I think looks really cool. I left some space below them for extra options I may add in later.



I have created a functional settings menu! I definitely want to spend some more time on the artwork for it but for now I'm satisfied. Everything seems to be working as it should.
I think I'm going to add the option to disable screen-shake to Hensen as an accessibility feature because it can be sensory hell for me if I'm feeling a certain way when I play a game so I imagine there are other people who have similar issues with it.

For a pixel art I drew in 10 minutes, this sprite turned out looking alright! This is the health item that occasionally drops from enemies in Hensen Hopper, if you collect it, it restores 1/5 of your HP.


The menus are looking pretty nice! I want to add some plants to the backdrop because this game is meant to be set in a garden and I also want to add a drop shadow to the buttons which I'll probably do tonight before go to bed, that shouldn't take long.

OKAY, I officially love TextMesh Pro. The fact you can this easily add a drop shadow/outline to text to make it POP from the background is just so nice! DEFINITELY using TMP by default for all of my future Unity projects!


I added a screen-shake effect whenever the player character gets hit by an enemy bullet! Also, this is the first Hensen Hopper game-play clip I've recorded since I've set up the GameJolt page for the game!


There's a huge satisfaction in stopping an enemy mid dash to push it on walls 😎
Wishlist on Steam https://store.steampowered.com/app/2977820/Hyperslice/


I won't let those exploding enemies hit me ðŸ˜


I'm starting to really like this wall bounce upgrade!
It makes you bounce on walls when you dash, allowing you to kill enemies in a pretty cool way 😎