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I updated the algorithm that handles the timer gradually decreasing as the game progresses! Before, it would decrease by 1 second when the player scored certain amounts, but now it gradually decreases according to a multiplier each round.



I added the glow flowers that can be seen in Deathly Descent (one of my games) as a crafting material in Alchemisery! Here's some of the sprites I've been working on for the Glow Flower item and some of the items players will be able to craft using it!


*think about clever thing to get people interested in Beton Sanglant...*
Long gameplay🧐
























Melee is pretty close to finished! It deals damage and heals you if you kill the enemy.
Time to add some juice and VFX to it!


Happy holidays 🎄


I've updated Béton Sanglant, give it a try on itch!
https://mreliptik.itch.io/beton-sanglant
I posted a new devlog. Been working on the overworld of the game for a while. It's about time I show it off. #gamedev #unity3d #indiegame #indiedev #mmorpg #vroid https://www.youtube.com/watch?v=ppeIuIGq4q0

I Started Working on the Overworld - Solo MMO Development
#gamedev #unity3d #mmorpg Doing things a little different in this devlog. I decided to release all exclusive footage in my devlogs before uploading the conte...
https://www.youtube.com/watch?v=ppeIuIGq4q0


🌲 Eresys Launched Yesterday! 🌲 Check out the trailer and gather your team for a haunting adventure in a mysterious forest. Will you discover its secrets? Steam: https://store.steampowered.com/app/1918970/Eresys/
#Eresys #GameLaunch #CoopHorror #IndieGames