Goblin Game Dev Posts in Thrall of Time Games Community
Share your creations!
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Thank you all for your support and interest
[Crosspossed from https://www.patreon.com/posts/89102094]
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Rebuilt the Text Generation for Item Usage, it now loops to add all the effects of the item, using correct wording.
Also if the Item doesn't buff any stats but does have another effect like Removing Status Effects it puts it on line 2 instead of 3.
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Chests and Converter Buildings (Campfire, Thresher, Grind Wheel, etc) now use the new Item Use System to get the text for what Items do
With the Converters it shows the Output Items Data, might add a button to cycle them,or display;
Base > Result
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