All Posts in Unreal Engine

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Crafting intuitive and immersive UI/UX for Lobo! 🎮✨ Here’s a look at the Inventory & Equipment system I designed and implemented in Unreal Engine. If you're looking for a UI/UX designer for your game, let’s connect!

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The battlefield of Twilight Wars doesn’t forgive mistakes. Adapt, outthink, and strike before your enemies do, or be erased from the game.

🎮 The clock is ticking. Wishlist Twilight Wars on Steam: https://store.steampowered.com/app/1396540/Twilight_Wars

VFX | Five Nights at Freddy's : Witness | Work In Progress

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what we have

The only one stopping you from chasing your dreams is your better judgement - Joker_Mazer231_Official

How do the Spirits actually posses the animatronics in Five Nights at Freddy's : Witness?

- In the most Realistic-Scientific way possible

Cursed Image #1

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Random Unnamed co-op shooter Devlog...(sorta)

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Had an issue with portal cameras

Spent a couple of hours trying to fix it....

Solution was just to change the Tick Group

hmm... (very early and definitely not final textures lolz)