Work in Progress in Unreal Engine


This is the wireframe of this shark guy.
His have around 9032 polygons
#blender #b3d #unrealengine #characterdesign #stylized #cartoon #pirate #shark #3dgame #gamedev #charactergame
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1Building System WIP : Construction over Time
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Loading...Brother'sBlood Devlog #...l lost count

Loading...Crowd control is the most fun for me in many games. I hope this ability is not too powerful when enhanced ;)
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A screen of a mysterious valley in the game.
Try it and play for free.
Game Jolt: https://gamejolt.com/games/project-utgardr/673440
Steam: https://s.team/a/1878290
#adventure #parkour #puzzle #nordicmythology #openworld #indiedev #indiegame #projectutgardr

Loading...We integrated mouse buttons with blaster in our space game "The Orbiter" Still There is no hit detection, but we will add this soon!
Follow us: @HybridGames ![]()
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This is the rig that I made to this big guy. I'm using the Riggify addon of blender. I deleate the face bones and I made something more simple.
#blender #b3d #unrealengine #characterdesign #stylized #cartoon #dinosaur #3dgame #gamedev #charactergame
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1Hi everyone! I published a game devlog showing new changes in Combat Design and the struggle to bring a custom character to UE5. Check it out!
https://youtu.be/oHg3KX10WP8











