Work in Progress in Unreal Engine

Share your creations!


Старый вариант и новый вариант.

Welcome Back.




It's been a lot of work to make Unreal Engine 5 do various "2D Retro Effects" but there's progress made.
This one is actually manipulating a Paper Tilemap layer in real time, not a solid texture.










Combat isn't just about hitting hard—it's about how they react!
Testing hit animations, pushback, camera shake, and sounds in a basic arena to focus on juicy feedback.
If it works here, it'll shine with final assets!


https://www.youtube.com/watch?v=jqFUuze71vY&ab_channel=PulsarCre…
Soon at Steam Next Fest. Support the game by wishlisting it, every click helps!

https://www.youtube.com/watch?v=jqFUuze71vY&ab_channel=PulsarCreation%28PulsarCreation%29
https://www.youtube.com/watch?v=jqFUuze71vY&ab_channel=PulsarCreation%28PulsarCreation%29
https://www.youtube.com/watch?v=jqFUuze71vY&ab_channel=PulsarCreation%28PulsarCreation%29


Combat in Lobo: The Howl Within just leveled up. With new attack animations and fierce facial expressions, every battle now hits harder. This update adds raw emotion to every swing, making you feel the heat of the fight.
Are you ready to throw down?


