Work in Progress in Unreal Engine

Share your creations!


Spent some time to fix metal containers' UVs. Here are before and afters. Gives the scenes a bit more cleaner look!
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Loading...Maybe you can block enemy attacks... But if you run out of stamina? Youโre stunned. Time it perfectly though, and you trigger a counter that knocks enemies backโgiving you space to reposition or fight others.
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I added a flare effect

Devlog 24: Working on a bunker that'll act as a hub world, with a hanger for the Angelos, a dorm, maybe even a npc or two.

I created this, don't hesitate to give your opinion on the lighting









Devlog | Five Nights at Freddy's : Witness

Improved Graphics | Five Nights at Freddy's : Witness




My new & probably my last project for a while
based on Superliminal fan game I created almost 2 years ago
Gotta finish this artistic shader nightmare
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Loading...I refined the combat in Lobo: The Howl Withinโsmoother transitions, better animation blends, and improved camera work!
As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.

Loading...Five Nights at Freddy's : Witness | Thank You!
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