All Posts in Unsandboxed

Share your creations!

Would you take part in a survey/series of polls if I made one? I wanna get as much feedback for Unsandboxed as possible and really nail down what people want, like or dislike.

To go with the camera info panel, there are now 2 new buttons to help you move around with it:

- Move camera to origin (0, 0)

- Move camera to sprite you're editing

The x/y values are still broken on live due to complications with the dependencies :')

we are so back

The camera ui has been fixed and because I cannot update dependencies right now, it'll be pushed some time later today!

The new camera ui is being pushed to the live build over the next 10 minutes, alongside a bug I just cannot seem to fix: you can still type in a value and the cameras x/y position will change, but it won't show the numbers like a sprite. Will fix soon :)

currently working on an integrated camera info panel above the sprite info, so you can edit the camera x/y more accessibly than having to drag or use blocks.

New block, you can now set a list to an array (such as the output of a list).

You can now press shift and drag the stage in the editor to move the camera.

This is part of a few upcoming changes to make the camera feel more natural to use.

Should "Dictionaries" ('Object variables') be added to Unsandboxed natively?

  13 votes Voting finished

I made another thing.
It lets you convert the variable between types, and also edit the content of the variable without using the "set variable" block.

(depending on the type of the variable the conversions will change, with string having all of them)