All Posts in Unsandboxed

Share your creations!

how clones+ is looking so far

born to die

you could do a lot more with this, this is just a test

the worst part about working on unsandboxed is how small the community is, which will change over time and once we're finally in beta but still, its hard to get feedback lol

People have asked for a "variable of clone I'm touching" block, so I'll do you one better: you can now get a pointer to all the clones you are touching.

For reporters, it will take the first item from the array and work with that clone.

I just published a new game I made independently.

Red Riding Hood: The Legendary Chronicles

It's a very short game made on Gandi IDE after a long haitus, so I finished it in just a few days.

Hope you enjoyed it.

The code for dependant dropdowns is still quite a bit involved in Unsandboxed, but it was far, FAR worse in TurboWarp and at least here you don't need to override any functions! It's all supported, as are most other features I wanted in TurboWarp :)

👍

If you're wondering why Clones Plus 2 is going to be exclusive to Unsandboxed, this is why: we have dependant dropdowns. Among a load of other things that make extension development a lot cooler, and it's only going to get better with what we have planned

expires in 6 hours. have fun. https://discord.gg/J5U6a3Y