General in Game Dev

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A couple days ago, I started looking at terrian generation in Godot. This was one of my favourite gens that I got. There are only 6 tile variates, so it looks a bit weird in some places.

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For day 741 of coding; the pathways now actually take the player to a new section of the maze, but I'm encountering a new problem to be addressed

There is also the issue of pathways clumping together

Currently re coding the Ai's to make a better difficulty curve. See you soon when I have screenshots!

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Implemented a damage delay bar, what do you think? #gamedev

This time I'm gonna be radio silent for awhile, making the camera locations is gonna take awhile, im gonna draw some concepts and then render them in blender to see how they will look

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More teasers coming soon

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Bring out your dead! Old robot parts shaping up into a nice junk heap. When in doubt, copy + paste a bunch. #indiedev #pixelart #aseprite #madewithunity

[CLOSED]

My 2D platformer, LittleGame, has entered its testing phase, and YOU could be a playtester!

More information on the game below!

#spawnday

4 years is CRAZY