General in Game Dev

Post GameDev things!

#Devruary: I didn't answer and click this link https://www.google.com/search?q=What+Feature+Took+Way+More+Work+…
#Not_so_Dately_Journal: 14/2/2026.
#Not_so_Minutely_Timeline: 7:04 AM.

Loading...INDIGO PARK JOINS CHUNKY JUMP!
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honestly, just making the entire bounding box moving. i couldnt tell you why it was so hard, you just have to try yourself but holy crap i shouldve thought about finding a tutorial and engine for it a lot sooner... oh well, its done now isnt it?

The Full Version of Playhouse Culprit is finally out!
I'm sure this open-world adventure will keep y'all busy before GTA 6 comes out, it's even FREE:
https://gamejolt.com/games/playhouse-culprit/1010008

#Devruary Double tap to sprint.
It's very simple, but on the engine I'm using I took a month just to get it to work at all (then I got burned out), now I'm trying to make it work right and it's probably the most puzzling thing I've coded so far

Loading...For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately



















