Questions in Game Dev

Post GameDev things!
Idea time:
What if in FAUXTALE, each enemy has a Type A and a Type B with different lines of dialogue and attacks?
This could help the game’s replayability and overall make it more fun to play.
What do you think?
FOLLOW FAUXTALE
9 votes Voting finished

Hello everyone! I know, it's a pretty typical question, but I still want to ask for advice on how to quickly and efficiently promote your game here on GameJolt?

(Screenshot from the TEAM SLAY-BELLS twitter account)
Now that it's been about over a month, I want to know how everyone is feeling about TEAM SLAY-BELLS so far! ^^
silly question, but i need to ask it, which game engine is easier to use?
8 votes Voting finished
Question for game devs:
What are your tips to keep the motivation going?
If you were to play a fnaf fangame where you could see everything in a third person view (office, layout, everything) what features would you want to be added?
Asking for reasons👀

The new GUIDANCE DEMO has been out since the 1st of October! Have you had the chance to play it? And if so, what do you think?








