Questions in Game Dev

Working on a top-down survival roguelike game.
You'll play as a hotrod or various other vehicles!
Power-ups come in the form of guns, engines, and car parts.
The game will be set in a procedurally generated open world.
Would you play it?
Thanks in advance

Finished alot of mods for FWMod 1.0. Should these mods be included with FWMod, or in a separate download?
Also, If you like FWMod and my posts, follow me/the mod! FWMod is almost at 100 Followers! :)
Should we make a game jam?
#poll ⬇️⬇️⬇️
Idea time:
What if in FAUXTALE, each enemy has a Type A and a Type B with different lines of dialogue and attacks?
This could help the game’s replayability and overall make it more fun to play.
What do you think?
FOLLOW FAUXTALE

Hello everyone! I know, it's a pretty typical question, but I still want to ask for advice on how to quickly and efficiently promote your game here on GameJolt?

(Screenshot from the TEAM SLAY-BELLS twitter account)
Now that it's been about over a month, I want to know how everyone is feeling about TEAM SLAY-BELLS so far! ^^
silly question, but i need to ask it, which game engine is easier to use?