Screenshot Saturday in Game Dev

Post GameDev things!
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I thought I had move on...but Google Play warned me to update my app to support the latest Android version or else it would be taken down. Now I have new gameplay ideas so I decided to make another update. Coming to Gamejolt soon!

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My game Hyperslice has a problem! Can I fix it using shields?

✨ Wishlist on Steam 👇
https://store.steampowered.com/app/2977820

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Robbery encounter implementation with few new opponents

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Added some satisfying sound fx when mining fluxite.

Our games are participating in the Steam Turn-Based RPG Festival, in honor of which they are discounted:

Heads Will Roll: Reforged - 53%

https://store.steampowered.com/app/687800/Heads_Will_Roll_Reforg…

Stones Keeper - 62%

https://store.steampowered.com/app/1723530/Stones_Keeper/

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Hold up, let it cook.......

POOF!✨

Your dew drop is now ready!👩‍🍳🍽️

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Progress on the test room in Chaosector, where you can spawn any item and any enemy you have encountered to test your builds!

While waiting for Ludum Dare 56, I am prototyping new stuffs in this game.

The result is good but other mechanics had to be adjusted to fit this new stuffs.

Here are some shots of the stuffs:

Saturday for me already! (00:35)

Here's a game I'm currently developing on #GBstudio!

It's a platformer game where you jump around and... that's pretty much it for now

I only started a few weeks ago (and my first time on this engine) so I didn't made much

"Skulls were optional... but I made them mandatory."

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