Screenshot Saturday in Game Dev

Post GameDev things!






Hello, everyone! The second chapter of Divine Disports has been released! The forests of Enderaen are swarming with monsters as the kingdom of Mesfahld prepares for war... While a lonely mercenary sets out on his journey. I hope you'll like the chapter!

You always have a choice but never the perfect choice. I plan to make "Welcome Back, Commander" a magical military simulator.



I've constructed new levels featuring explosive blocks. To fit game's theme, they can only be triggered by stronger blocks.
Some of the levels are shown in these shots:


After some feedback about "floaty" player movement, I've iterated by adding some dynamic fall recoil and making jumps stop more responsively.
Very inspired by Momodora RotM and Hollow Knight


remaking the minigames cause i didnt like em

Early Access for ASD!
Aswell as a new Menu!

New poster teaser
Aaaaand, we're back! Development on phase 3 (the final phase!) has begun, with Kodon's last weapon: The Beam Flail!
This is a clumsy but powerful weapon. It has a very long reach and hits hard, but it's not fast. Use it on enemies too close for your gun!


Babysitting an alien is not an easy task👽
