Screenshot Saturday in Game Dev

Post GameDev things!

Post jam version is complete! Get it while fresh!

Here are some shots for today's #screenshotsaturday to celebrate its release:

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The Steam demo for the Button Effect, inspired by games like The Witness – is releasing after this weekend! 🧩

https://store.steampowered.com/app/2299940/The_Button_Effect/

Today's Insectile is... Mayfly! They deal high damage but wilt after 1 turn. Plan accordingly!

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Strawberry shortcake, but made of bricks...

Flora & Fang is available on Steam (and more to come).

screenshot for what i am currently working on now.

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I'm back from #PAXEAST, a sum up is in the making, BUT the good news is - you can already check out the new #demo of Hank: Drowning On Dry Land!

You can try it out and check how many things I added ;)

https://store.steampowered.com/app/1937880/Hank_Drowning_On_Dry_…

#indiegame #gamedev

R.I.P Mercy

LV 20 canonically doesn't have mercy in Undertale.

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I'm releasing a demo for The Button Effect on Steam within the next 10-ish days! 🙌

Wishlist to stay tuned!

https://store.steampowered.com/app/2299940/The_Button_Effect/

#puzzlegame #screenshotsaturday

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Delved deeper into spline usage and came up with this hallway spawner. It places any number of objects along the line (here I have floors, walls and wall supports on both sides). Allows for some faster corridor creation!

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1st level: almost done!

Here's a final preview of the 1st level. It consists of 2 separate sections (so far), and a path that will lead to the 2nd level (taking place underground).

Music composed by ENAHU64