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For day 574 of coding, I made it to where the player will recoil a bit upon dashing into a wall

english:
3.0
(soundtrack update)
added soundtrack/sounds
fixed bugs
changed the game icon
русский:
3.0
(обновление саундтрека)
добавлено саундтрек/звуки
исправлены баги
изменена иконка игры

https://youtu.be/q5rMBoSl1OI
https://youtu.be/q5rMBoSl1OI
https://youtu.be/q5rMBoSl1OI












Nothing huge but when you go into the acid puddles, if you have the right mutation you turn into a little sentient acid puddle. 🫧
What if Resident Evil was a strategy game?



Finished the FIGHT system!


Skelethrone: The Chronicles of Ericona is now available on Steam!
Skelethrone is a challenging 2D action platformer with RPG elements inspired by games like Castlevania and Dark Souls.
Game on Steam: https://store.steampowered.com/app/2139840/Skelethrone_The_Chron…




The Red Snake is joining the battle!
Take it from here Asafo.


For day 572 of coding, I have changed the amount of objects spawned per room in order to better distribute them evenly