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For day 574 of coding, I made it to where the player will recoil a bit upon dashing into a wall

english:

3.0

(soundtrack update)

added soundtrack/sounds

fixed bugs

changed the game icon

русский:

3.0

(обновление саундтрека)

добавлено саундтрек/звуки

исправлены баги

изменена иконка игры

https://youtu.be/q5rMBoSl1OI

What do you think of Weefager's presentation?

https://youtu.be/q5rMBoSl1OI
https://youtu.be/q5rMBoSl1OI
https://youtu.be/q5rMBoSl1OI
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Nothing huge but when you go into the acid puddles, if you have the right mutation you turn into a little sentient acid puddle. 🫧

https://store.steampowered.com/app/2946900/Gum_Flesh/

#roguelike | #screenshotsaturday | #GameMakerStudio2

Aethos Stickman (concept)

What if Resident Evil was a strategy game?

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Finished the FIGHT system!

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Skelethrone: The Chronicles of Ericona is now available on Steam!

Skelethrone is a challenging 2D action platformer with RPG elements inspired by games like Castlevania and Dark Souls.

Game on Steam: https://store.steampowered.com/app/2139840/Skelethrone_The_Chron…

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The Red Snake is joining the battle!

Take it from here Asafo.

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For day 572 of coding, I have changed the amount of objects spawned per room in order to better distribute them evenly