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For day 350 of coding, I am working on having the ice shards stick to enemies after contact

The shards to stick, but I will need to make adjustments to have them stick to the spot they hit

Real Monsters (snes) Retro game #unity #games #retro #retrogaming
En resumen, "AAAHH!!! Real Monsters" es un juego de plataformas que combina elementos de acción y aventura, ofreciendo a los fanáticos de la serie la oportun...
https://www.youtube.com/watch?v=eHvd3-XJOrE
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For day 349 of coding; thanks to a tip from @balmut , I've altered how the flamethrower's speed is calculated. The stream will now be constant as the player moves

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🚨 Abtos Covert Official Trailer is OUT! 🎥 Dive into intense survival horror. Launching Dec 8, 2023! 🌲👻

📅 Wishlist now: https://store.steampowered.com/app/1694230/Abtos_Covert/

#AbtosCovert #GameLaunch #IndieGame #GameJolt #IndieGames #GameDev #IndieDevs #Gaming #Gamers

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For day 348 of coding, I made it to where the menu will change based on if it's a pause or game over menu

Ello lads, lasses, in and out between, here's a glimpse of N.E.V.L, one of the main characters of Arcadia: Game Over, the script is coming out nicely, finished the introduction and the first level, still much to do so bare with me, and have a splendid day

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For 347 of coding, I fixed how the cursor interacts with the pause menu

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For day 346 of coding, I have attempted to fix a problem with orbiting projectiles

It seems to look ok when at fast orbiting speeds, but starts looking weird when the orbiting speed is slow

Elegant buildings, flashy cars, fancy kids...

Visiting the Casino district of Pecaminosa is almost like traveling to another world.

#IndieGame | #IndieDev | #GameMaker | #PixelArt | #ScreenshotSaturday

guys, i have a cat now 😺

all the cat memes are now officially relatable 🥔

oh and here name is poyo