General in GameMaker

Share your creations!

Loading...For day 598 of coding, I have adjusted he time the player holds the last object id before resetting to zero. This is to keep sure the player doesn't attach to the object on collision

Loading...
Tik-tak, tik-tak... ⏳
A new mob for #GigCrawler arrives tomorrow!
Can't wait until tomorrow? Join our Discord and be the first to know 👀
Kickstarter: https://www.kickstarter.com/projects/1585503379/gig-crawler

Loading...Crash Bandicoot Havoc - Trailer
Demo is available down in the description:

Loading...For day 597 of coding, I have implemented different sprites for the objects to indicate how many collisions they can take with the player before being destroyed

TRY MY GAME it has online versus and simple campaign this is a cool strategy game!!

https://gamejolt.com/games/saw/917910

Loading...For day 596 of coding, I have gotten the bounce to mostly allow the player to be bounced between multiple different objects
𝗧𝗵𝗲 𝗠𝗮𝗿𝘁𝗶𝗮𝗻𝘀 𝟮: 𝗕𝗮𝘁𝘁𝗹𝗲 𝗼𝗻 𝘁𝗵𝗲 𝗥𝗲𝗱 𝗣𝗹𝗮𝗻𝗲𝘁 is now available on 
@AMAStudio


So, don't miss time and enjoy it 𝗳𝗼𝗿 𝗳𝗿𝗲𝗲! 

https://youtu.be/mLaWwN1xNVQ
https://youtu.be/mLaWwN1xNVQ
https://youtu.be/mLaWwN1xNVQ

Loading...You have to remain sane and think fast, despite what you will see and experience













