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For day 768 of coding, I am current working on animation to use different tools. I will show each one as they are completed
This is my pixelated entry for the #WarThunderSticker quest
For day 764 of coding, I have fixed the issue with how the tree resource is drawn
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For week 56 of my pixel art, I made a simple desert with a GB palette within the GB resolution (upscaled x10)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 765 of coding, I made another tree that will take more hits to chop down. I will later need to put in animation, or some other way to indicate that the tree is being hit
For day 767 of coding, I've now enabled the sprite walk animation for the four cardinal directions
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 762 of coding, I have redesigned the tree resource and included it in the resource spawning code. I do need to refine the code to prevent overlapping, and also improve detection
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