General in GameMaker

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Costs of Indie Game Dev Life.

For anyone thinking developers are rich, think again, it's a struggle until you hit big ... IF you hit big.

#gamedevs #IndieDevs

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For day 961 of coding, I made sure the player also dashes in the right direction when the next room doesn't have them walk in

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For day 960 of coding; I made it to where when the player enters a room, immediately dashing will have them go in the same direction they entered with

I hooked up my laptop to a television and ran my (unfinished) game on it. I wanted to see what it’d look like on a TV.

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For day 959 of coding, I made sure the player is facing the right direction during the regular knockback

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For day 958 of coding, I made sure the player is animating correctly after dashing into a wall

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For day 957 of coding, I have implemented the change to the rest of the collision script and tested its effects. No problems so far

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For day 956 of coding, I think I've finally fixed the collision problem

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For day 955 of coding, I tried using switch checks to fix the collision. It turned out to be a bad idea

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For day 954 of coding, I tried using another variable to keep the collision register only at 1; but it's not working like I had hoped