General in GameMaker


Hi everyone, I wanted to tell you that my game is finally out and that you can play it on Steam. 
https://store.steampowered.com/app/4369660/Backrooms_Not_Escape/
#Devruary As a Ren'Py dev, the two things that could always break my games are (1) building a new feature incorrectly and (2) messing with the "screens" file too much!
I have since adopted a new game making rule: if it ain't broke, don't try to fix it.

Undertale: Harsh parallels update, plus looking for a new coder, writer, another concept artist (especially for consenting areas) and mapper. Please comment below if interested
(Also I’m co director on this project)
#Devruary Biggest two dev mistakes I remember making so far are (1) not backing up my games when switching computers and (2) not testing my games in a browser before uploading them as web builds. Thank goodness I've broken these habits!!

Loading...For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now

Loading...For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly
#Devruary For me, the game will be ready to package and distribute when I can run it in a browser and spot zero issues. I find so much as one error, I delete the package, fix the error, and build it again.












