All Posts in GameMaker Studio 2



For day 328 of coding, I fixed a problem with the player's start position on the map.
Whenever the player goes to a new zone, the next position gets put onto variables that then get used for the next room
This video shows what the problem looked like


For day 327 of coding, I have made it to where the music will stop on pause. Unpausing will have the music resume where it left off. I have also lowered the volume of the music


For day 326 of coding, I worked more on the menu. The player can now actually choose and activate the selections


For day 325 of coding, I am working on making a pause menu. So far, I just have the box and text appear with nothing else. I'll finish the rest later


For day 324 of coding, I have finally fixed how the camera work. For now there should be no camera problems
I have also made the player a little slower


For day 323 of coding, I attempted to fix how the camera worked
While the camera now starts on the player between rooms (except on game start now), there is a delay before the camera fixes itself to move properly with the player


While fixing the room transitions, I came across a strange problem with the camera
When the player enters a specific room, the camera is not immediately on that player. I don't know why at the moment


For 322 of coding, I'm revisiting the game from the GMTK 2023 Jam to fix up the code
Today I fixed the room transitions to where the player can utilize it regardless of direction


For day 321 of coding, I've added notches to the bottom of the charge meter to better indicate the charge level


For day 320 of coding, I fixed up how the charged shot and meter functions
The shot fired is now accurately sized based on progression, and the meter changes colors accordingly