All Posts in GameMaker Studio 2
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![](https://m.gjcdn.net/video-poster/900/32589163-7v2e47ej-v4.webp)
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For day 484 of coding, I have given functionality to the rest of the buttons in the options menu
![](https://m.gjcdn.net/video-poster/900/32559579-wshbmvpg-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 483 of coding, I have applied functions to the first set of option buttons. I will apply functions to the rest at a later time
![](https://m.gjcdn.net/video-poster/900/32528914-8sjx6dnc-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 482 of coding, I have made some arrows to display with the selected option except for the last two
![](https://m.gjcdn.net/video-poster/900/32505573-tj7hkjip-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 481 of coding, I have some of the options react to mouse clicks
![](https://m.gjcdn.net/video-poster/900/32483546-gt9ei9i6-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 480 of coding, I managed to apply some mouse interactions with the options menu. The interaction for mouse clicks will be worked on later
![](https://m.gjcdn.net/video-poster/900/32462402-6uumjg3v-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 479 of coding, I have move the button sprites and detection areas closer to the "Place Wager" prompt.
I have also adjusted the grid to better represent the x and y coordinates. Each square is 8x8
![](https://m.gjcdn.net/video-poster/900/32440112-x93dhb4n-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 478 of coding, I have altered how the wager information is displayed. I'm not sure if I'm ok with how it is right now
![](https://m.gjcdn.net/sticker/200/1317-hy2ufgmw-v4.png)
![](https://m.gjcdn.net/sticker/200/1316-i6r5mifm-v4.png)
![](https://m.gjcdn.net/video-poster/900/32407277-jgkjzuje-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 477 of coding, I have placed buttons on the wager screen for the mouse to click on
![](https://m.gjcdn.net/sticker/200/74-is5ygkjg-v4.png)
![](https://m.gjcdn.net/sticker/200/1317-hy2ufgmw-v4.png)
![](https://m.gjcdn.net/video-poster/900/32354549-i5rd2iud-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 475 of coding, the mouse can now click on the title choice selections. Detection is a little spotty, and will need some adjustments
![](https://m.gjcdn.net/video-poster/900/32326544-kuyidmjs-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
For day 474 of coding, I made a variable that keeps track of whether or not the mouse is actively being used. The purpose is to prevent the mouse and keyboard controls from conflicting too much