All Posts in GameMaker Studio 2
For day 604 of coding; I have changed the object's speed back, and allowed the sprite to change upon player collision in order to observe how the recent code additions will look
For day 603 of coding, I've adjusted how fast the player and object will recoil from each other. To test the effect, I've also increased the object's speed
For day 602 of coding, I've added a small, temporary speed boost for the objects upon collision
For day 601 of coding, the bounce animation now works on contact with the walls. I've also shortened how long the animation plays
For day 600 of coding, the bounce animation now works upon contact with the player. I've also adjusted how the animation looks
For day 599 of coding, I have set the object sprite to alternate between shrunken and normal sizes to show elasticity. It will need to be adjusted as it looks a bit weird
For day 598 of coding, I have adjusted he time the player holds the last object id before resetting to zero. This is to keep sure the player doesn't attach to the object on collision
For day 597 of coding, I have implemented different sprites for the objects to indicate how many collisions they can take with the player before being destroyed
For day 596 of coding, I have gotten the bounce to mostly allow the player to be bounced between multiple different objects
For day 595 of coding, I have made improvements for the player bouncing off the objects